Here’s what Dusty Monk had to say:
So there you have it, ladies and gentlemen. The casual gaming market singlehandedly took down a 90-million-dollar project, and a (potentially) good one at that.
Monk said the project was intended to be a “WoW killer”, or at the very least, “if it hadn’t been a WoW killer it certainly would’ve competed.”
Halo fans around the world are still weeping at the lost opportunity (or at least I am). Hey, at least we’ve got Halo Wars.
Source: IncGamers
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