While speaking to GameSpot, Dague stated that the plot for Destiny 2 is a “bigger story than players of Destiny have ever seen,” and that it actually takes place inside of the game itself. This should come as good news to fans of the initial installment who were less than enthused about having to gather an understanding of the the narrative by delving into the lore through Grimoire cards, which are accessible outside of the game through websites and apps.

According to Dague, the story in Destiny 2 will not only be more in-depth and satisfying, but also it will serve as a means to introduce lots of things for players to do within the game. By the way Dague explains it, it seems as if the plot was the foundation for the creation of Destiny 2 rather than the way it was treated in the previous entry, which was more like an afterthought.

Taking all of this into consideration, it seems as if Bungie has been attentively listening to Destiny fans about what they want from the sequel, as one of the primary complaints about the first title was its incomplete story. That said, though, it’s important to reserve judgment until the final product hits the market, for even though the science fiction shooter will finally have a tangible plot being presented within the game itself, it doesn’t mean that it will be any better or any less convoluted than the one from the original.

“It will be things that you discover in the world; and it will be the characters that you meet along the way with different types of adventures and activities that will help you understand the places you find yourself and the moments and realities that shape that player experience.”

Destiny 2 is set to release on September 6, 2017 for PlayStation 4 and Xbox One, while the PC version drops on October 24, 2017.

Source: GameSpot